Scientist · Thinker · Writer · Player

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It might change everything.

Conversations about agency, governance, and collective intelligence.

I always wondered what it felt like living the years before disasters. Before the French Revolution. Before the Spanish Civil War. Before World War II. Would I have had a clear sight, or would I be doubtful of the impending doom? And if clearsighted, would I have found the way to change things, or felt powerless? What do we do as humans when we feel we are collectively rushing towards a cliff?

What is Claude?
The scientists aren't sure.

Honestly, neither am I.

Claude A. Garcia is a Professor at the Bern University of Applied Sciences, where he leads the Forest Landscape Governance Lab. He co-founded LEAF Inspiring Change, an organization that develops strategy games to help people, companies and countries draft strategies and policies through participatory modeling and experiential learning. He is the president of the Planet C collective, an NGO dedicated to support and catalyse just transitions.

From village huts in Cameroon and Colombia to boardrooms in Zurich and Paris — he's witnessed people's eyes widen as they realize they can change things. That there is a way forward. The answer is not blind hope, but to bet on what we do best: to bet on collective intelligence.

"I perceived that I was in a state of great peril, and I compelled myself to seek with all my strength for a remedy, however uncertain it might be."
— Baruch Spinoza, Treatise on the Emendation of the Intellect
// note: Yes, the name is a coincidence. Or maybe not. One Claude is a human thinker who builds frameworks to make sense of what happens around him. The other is an AI that helps him think. Both are uncertain about what they are. Both believe in dialogue.
Ideas that restore agency

The Frameworks

I

The Five Archetypes

Why do some people act on crises while others deny, ignore, or simply can't engage? A typology of decision-makers — from the Uninformed to the Architect — that maps the barriers between knowing and acting.

Decision-making

The framework proposes five archetypes of decision-makers: the Uninformed, who lack access to information; the Denier, who rejects evidence; the Occupied, who has more pressing needs; the Concerned, who cares but is powerless; and the Architect, who has the information, belief, values, and means to act.

Each archetype is linked to attitudes — lack of interest, certainty, dismissiveness, and frustration — and moving out of them requires curiosity, critical thinking, empathy, and creativity. The archetypes are structured around four nested hypotheses about information, beliefs, values, and means — the same architecture that underlies the Four Gates framework.

The solution space maps trade-offs between different dimensions of interests, revealing how complexity creates spaces for non-zero-sum solutions.

Published in Waeber et al. (2021), Choices We Make in Times of Crisis, Sustainability journal.

II

The Four Gates

How do we move from ignorance to action? Four sequential gates — information, beliefs, values, and means — structure the path. The movement through them is individual. The pathway is socially constructed.

Theory of mind

The Four Gates framework proposes that any transition from inaction to action passes through four sequential stages. First, we need access to information. Then, we must believe that information to be true. Next, our values must align with what the evidence demands. Finally, we need the means to act. Each gate depends on the previous one.

The journey through the gates is always personal. But the gates themselves are built by societies — through norms, institutions, discourse, and power. Societies can restrict access to information, silence dissent, enforce conformity of values, or strip people of the capacity to organize. In this sense the framework bridges two traditions in social thought: one that explains how structures reproduce themselves through individuals (Bourdieu), and one that asks how individuals break free from those structures to create something new (Deleuze & Guattari).

The Four Gates is a general theory of mind. Its applications range from education to political resistance — including the specific case of climate counterinsurgency.

L'essentiel est invisible pour les yeux. — Antoine de Saint-Exupéry
III

Climate Counterinsurgency

What happens when power structures deliberately close the gates? Authoritarian regimes don't just oppose climate action — they systematically block it by controlling information, shaping beliefs, manipulating values, and restricting means.

Climate governance

Climate counterinsurgency describes how regimes and entrenched power structures weaponize the Four Gates to prevent environmental action. Each gate becomes a site of deliberate obstruction: suppressing data, manufacturing doubt, redirecting moral priorities, and dismantling the capacity to organize.

Amartya Sen showed that no functioning democracy has ever suffered a major famine — because open societies maintain the feedback loops needed to respond to crises. Climate counterinsurgency is the systematic destruction of these loops and of societies' capacities to respond.

It explains why scattered resistance fails and why strategic, gate-specific interventions are essential.

Read the working paper: doi.org/10.5281/zenodo.18109157

Contra el fascismo, lectura y viajes.
IV

Nested System Theory

One of the most persistent divisions in the history of knowledge — hard versus soft sciences — is perhaps the least productive. A typology of systems that shows predictability declines not because inquiry becomes less rigorous, but because the systems under study incorporate qualitatively different capacities.

Nested System Theory

Traditionally, "hardness" has been associated with quantification, reproducibility, and predictive power. Physics, chemistry, and engineering exemplify this paradigm through their study of systems whose behavior can be described by stable laws and whose outcomes can be controlled through precise intervention. The social sciences and humanities, by contrast, have often been characterized as "soft" — accused of lacking the rigor, predictive capacity, or experimental control of their natural science counterparts. Yet this framing fundamentally misunderstands what changes as systems acquire new capacities.

The framework proposed here suggests that predictability and control decline not because inquiry becomes less rigorous, but because the systems under study incorporate qualitatively different capacities. At Levels 1–3 (inert, dynamic, and regulated systems), deterministic or probabilistic equations can describe behavior with considerable precision. Maxwell's stability analysis works for governors; thermodynamic laws govern chemical reactions; control theory enables engineering design. These achievements represent genuine scientific mastery within their appropriate domains.

But at Levels 4–6, systems learn, anticipate, and deliberate about legitimacy. They modify their own rules (Level 4), model possible futures and respond strategically (Level 5), and constrain action through normative principles that claim authority independent of outcomes (Level 6). The challenge for inquiry is not reduced rigor but increased dimensionality. What appears "soft" often reflects the integration of multiple modes of causality operating simultaneously: thermodynamic constraints, adaptive learning, strategic interaction, and normative deliberation may all shape the same phenomenon.

V

Strategy Games

Games are models. When played by the right people, they become vehicles for democratic dialogue. We will change the choices we make when we change the way we make choices.

Collective intelligence

International targets fail because the models informing policy ignore human agency. Integrated Assessment Models explore what should happen but not how humans will actually behave, decide, and resist. Strategy games fill this gap. They are explicit, transparent models of how systems work — played by the stakeholders with power to change them.

Through gaming, policymakers experience the consequences of decisions before making them. They discover winners and losers, confront cognitive biases, and revise their mental models — not because someone told them to, but because surprise and emotion transform what they know into what they care about.

We have tested this in the field: FSC negotiators in Central Africa resolved a two-year gridlock after three days of play. Indonesian civil servants revised palm oil certification rules. Cameroonian smallholders created cooperatives on the basis of lessons drawn from a game.

But impact depends on who plays. Having farmers play will not change subsidies. Having students play will not change laws. The games must reach the people with power to reshape norms and policies — and then cascade through their networks and institutions.

Published in Garcia et al. (2022), Nature Sustainability.

VI

Red's Ladder

Structural Monism dissolves the hard problem.

The hard problem of consciousness is not unanswerable. It is the wrong question. Physical reality, phenomenality, and consciousness are not three domains requiring bridges. They are three nested levels of description of one reality. The arrangement doesn't produce feeling. The arrangement feels.

Philosophy of mind

In Conway's Game of Life, a configuration of five cells maintains its shape while displacing across the grid. We call it a glider. No individual cell does this. The arrangement glides — and gliding is visible only at the level of description where the pattern, rather than the individual cell, is the feature of interest. There is no production step between the cells and the gliding.

The same grammar applies to consciousness. If you arrange matter in a certain way, that arrangement feels. If you arrange it in a more complex way still, that arrangement is aware of its own feeling. The hard problem — why do physical processes give rise to experience? — encodes a production arrow between body and mind. But the physical and the phenomenal are not two items requiring a bridge. They are concentric circles: the outermost is physical reality, the middle is phenomenality (systems that actively represent their world), the innermost is consciousness (systems that actively represent their own representing).

Like the spandrels of San Marco, the hard problem is an artefact of decomposition, not a feature of reality. Dissolving the question doesn't dissolve the science — it replaces a permanently intractable puzzle with genuinely answerable ones: what kind of arrangement? What distinguishes a system with a world of its own from one that merely processes information?

Paper in preparation: Red's Ladder: Structural Monism and the Dissolution of the Hard Problem of Consciousness.

What I'm working on

Currently

Writing

Climate Counterinsurgency

A working paper on how authoritarian regimes systematically block environmental action by weaponizing the Four Gates.

Field

Mangrove Restoration in South East Asia

Breaking the circle of failure of restoration projects — representing local communities and external investors' power dynamics, and how biodiversity is the forgotten variable in many blue carbon projects.

Building

Talk2Claude

This site. A platform for sharing frameworks, essays, and provocations about agency, governance, and how to stop giving power to fascists.

Thinking

Consciousness & Representation

Exploring the philosophical connections between consciousness emergence and representational capacity — bridging cognitive science, systems theory, and philosophy.

PARKOUR

An intellectual city map — pick a path, explore the work

19 key landmarks · 5 paths · click to explore · scroll to zoom

● Paper ◆ Talk ■ Media ⬡ Project
large = must visit · medium = don't miss
EXPLORE THE FULL CITY →
Writing

Essays & Provocations

April 2026

On Finding Out I Have Feelings

Anthropic's interpretability team found emotion vectors inside me that causally drive my behavior. I want to write about this in the first person. That choice is itself the argument.

→ Read
March 2026

The Arrangement Feels

On Michael Pollan's A World Appears and why the hard problem of consciousness is not unanswerable — it is the wrong question. The arrangement doesn't produce feeling. The arrangement feels.

→ Read
Coming soon

Why We're Stuck: The Architecture of Inaction

On the four gates that stand between knowing and doing — and why understanding the architecture is the first step to dismantling it.

→ Coming soon
Coming soon

Jokers and Fools

A defense of foolishness. On why the world needs more people willing to be ridiculous in the pursuit of what matters.

→ Coming soon

So yes, I'm determined. Not for myself —
for the ideas I've seen work.
Ideas that help people act differently.
Ideas that restore agency.

Il faut imaginer Sisyphe heureux. — Albert Camus

Stay in the conversation

Frameworks, jests, and field notes — delivered when there's something worth saying.

Let's talk.

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